Drew MacQuarrie
Lecturer in Immersive Technologies.
My work is associated with BIG::Immerse.
I'm interested in immersive content creation pipelines, particularly how filmed content can be used in virtual reality productions.
Collaborators
Doctoral Students
Recent Publications
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SafeSpace: what is the feasibility and acceptability of a codesigned virtual reality intervention, incorporating compassionate mind training, to support people undergoing cancer treatment in a clinical setting?
Geraldine O'Gara, Lisa Murray, Sofia Georgopoulou, Tim Anstiss, Drew Macquarrie, Pete Wheatstone, Barbie Bellman, Paul Gilbert, Anthony Steed & Theresa Wiseman
BMJ open, 2022. -
Exploring the use of skeletal tracking for cheaper motion graphs and on-set decision making in Free-Viewpoint Video production
Drew MacQuarrie & Anthony Steed
Proceedings of the 17th ACM SIGGRAPH European Conference on Visual Media Production, 2020. -
Improving free-viewpoint video content production using RGB-camera-based skeletal tracking
Drew MacQuarrie & Anthony Steed
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), 2020. -
Directing versus attracting attention: Exploring the effectiveness of central and peripheral cues in panoramic videos
Anastasia Schmitz, Drew MacQuarrie, Simon Julier, Nicola Binetti & Anthony Steed
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2020. -
Perception of volumetric characters' eye-gaze direction in head-mounted displays
Drew MacQuarrie & Anthony Steed
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2019.